Post edited 6:28 pm – October 12, 2022 by anqilan456
Since the beginning of time Mut 23 coins, Madden quarterbacks have been given both awareness and accuracy ratings. These ratings are which are used to assess the effectiveness of a quarterback playing on the field. While accuracy is relatively simple to measure–did the pass get to the spot it was intended for or not? – the awareness rating has been ambiguous in both the design and in its implementation. What does the QB's awareness directly affect how he performs when on the field? For Madden NFL 23, the developers are hoping to alter this by directly connecting the player's awareness level to his perception of the field via his QB Vision system.
Vision is essentially manifested as a beam-like flashlight on the field.
This is the field of view of the quarterback that you manage.
The cone that is illuminated will move towards the left or right while you observe your receiver's movements, and you'll observe the receivers move through (and outside of) their field of view.
It is evident that executing throws within your field of vision will greatly improve your chances of successfully completing an effective pass, while throwing balls outside of the cone could result in balls that are errant frequently. Additionally throwing inside you field of view is your only method to put an advanced touch on the ball by using the new technique for placement (more on this later).
Send a high-bullet ball so that your players leap to catch the ball this season.
After you have snapped the ball your quarterback instantly switches on his primary receiver who is selected when deciding the play madden nfl 23 coins. It is able to be changed prior taking the shot by using the R2 or L2 button along with an icon for the receiver you want to select as your primary player. The L2 button blocks the primary receiver selection and is perfect for games that involve two players and you do not want to divulge anything.
You can also choose of changing your default vision to the center area by pressing L2 or X prior the snap. If you'd like throw at a different receiver than the primary receiver you'll be able to do it by pressing the receiver you've assigned button, however the accuracy of your throw will be served by throwing in the field of vision.